What is player credit?
Player credit is an overpayment balance that gets carried forward on a member’s account. When a parent pays more than what’s owed on a due, the excess amount doesn’t disappear — it becomes credit that stays on the player’s account until it’s used.
Think of it like a prepaid balance: the money is already collected, and GetDues tracks it so it can be applied to the player’s outstanding dues automatically.
Example:
A member owes $200 for a uniform fee. The parent pays $250. The extra $50 becomes credit on the player’s account.
How overpayments become credit
Credit is created automatically whenever a payment exceeds the remaining balance on a due. There’s no special action required from you as a manager — GetDues handles it.
- A parent records or sends a payment that’s more than the outstanding balance
- GetDues applies what’s owed to the due and marks it Paid
- The leftover amount is stored as credit on the player’s account
This can happen with any payment method — Stripe, Venmo, Zelle, PayPal, cash, check, or other. If the payment is larger than the balance, the difference becomes credit.
How auto-apply works
When a player has available credit, GetDues automatically applies it toward their outstanding dues — both new dues as they’re created and any existing dues that are still unpaid. Credit is applied oldest-first (by due date), so the longest-outstanding fees are covered before newer ones. This means the parent owes less (or nothing) without anyone having to do anything manually.
New Due: Tournament Fee — $150
- Credit Applied: $50
Remaining Balance: $100
- If the credit covers the full due, the due is marked Paid immediately
- If the credit is less than the due, it’s applied as a partial payment and the remainder is still owed
- Any leftover credit after applying stays on the account for future dues
Tip:
Credit applies retroactively. When a player gains credit (for example from an overpayment), GetDues sweeps it across their existing outstanding dues right away, oldest-first — you don’t have to wait for a new due to be created. Any credit left over stays on the account for future dues.
Viewing credit on the team page
Players who have credit on their account are easy to spot. The team page shows a credit badge next to each player who has an available balance.
- The badge displays the credit amount (e.g. “Credit: $50.00”)
- It appears on the team dashboard next to the player’s name
- Open the player to see their payment history, including any credit that has been applied
The badge shows net surplus:
Because credit is swept onto outstanding dues automatically, the badge reflects the player’s net surplus— what’s left after their available credit has covered everything they currently owe. A player only shows a credit badge when they have more credit than outstanding dues; if their credit is fully absorbed by what they owe, no badge appears.
This gives you a quick way to see which members are carrying a true surplus.
How credit payments appear in reports
When credit is applied to a due, it shows up as a “from credit” payment in the member’s payment history. This keeps the audit trail clear so you always know where the money came from.
- Visible in payment history: Credit payments appear alongside regular payments with a teal “From credit” tag
- Excluded from revenue: Since the money was already collected in a previous payment, credit payments are excluded from revenue totals to avoid double-counting
- Collection rate: Because credit isn’t new money, credit payments are also left out of the collected total and the collection rate in reports. The due still shows as paid on the team page — the member simply doesn’t owe anything more.
Why exclude from revenue?
The original overpayment was already counted as revenue when it came in. Counting the credit again when it’s applied to a new due would inflate your numbers. GetDues handles this automatically so your reports stay accurate.
Undoing credit: reverse the original overpayment
The auto-applied “From credit” payment can’t be reversed on its own — its undo button is disabled, because credit is applied automatically and recalculates as dues and payments change. To remove credit, reverse the original overpayment that created it, and GetDues adjusts the rest for you.
Open the member from your team dashboard.
In their payment history, find the original payment that was larger than the due — the real payment (not the teal From credit row) that created the overpayment.
Click the undo arrow on that overpayment to reverse it. The undo arrow on a From credit row is disabled, since credit is applied automatically.
GetDues recalculates the player’s available credit and adjusts any auto-applied amounts on existing dues accordingly.
For more on how payment reversals work, see Payments: Reverse a Payment.
Related articles
- Payments — Reverse a payment, view payment history, and handle Stripe refunds
- Credits and Adjustments — Apply discounts, scholarships, and manual credits to reduce what members owe
- Reports — Understand collection rates and payment breakdowns
Questions about player credit?
If you’re unsure how credit is being applied or need help with an overpayment, our support team can help.
Contact Support